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Everything to play for : how videogames are changing the world  Cover Image Book Book

Everything to play for : how videogames are changing the world / by Marijam Did.

Did, Marijam, (author.).

Record details

  • ISBN: 9781804293249
  • ISBN: 1804293245
  • Physical Description: 279 pages ; 21 cm
  • Edition: First edition paperback.
  • Publisher: London ; Verso, 2024.

Content descriptions

Bibliography, etc. Note:
Includes bibliographical references and index.
Formatted Contents Note:
Introduction: Main menu -- Tutorial: History -- Level I: The theme -- Level II: Communities -- Level III: Efficacy -- Level IV: Modes of production -- Conclusion: Final boss.
Summary, etc.:
"The videogame industry, now larger than the film and music industries combined, has a proven ability to challenge the status quo. With a rich array of examples, Marijam Did argues for a nuanced understanding of gaming's influence so that this extraordinary power can be harnessed for good"-- Provided by publisher.
Subject: Video games > History.
Video games industry.

Available copies

  • 1 of 1 copy available at Bibliomation. (Show)
  • 1 of 1 copy available at Kent Memorial Library - Suffield.

Holds

  • 0 current holds with 1 total copy.
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Location Call Number / Copy Notes Barcode Shelving Location Status Due Date
Kent Memorial Library - Suffield NEW 794.8 D (Text) 32518151147348 Adult Nonfiction Available -

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